How many games actually need to be played to completion in order to be truly experienced? That is the question we attempt to tackle in this episode, along with a healthy dose of watcha been playing. Featuring Richard Naik, Brad Gallaway, Ashley King, and first-timer Rowan Kaiser. That rhymes! Also, as you may have heard Rowan is writing a book about Mass Effect. Go give it a looksee.
0:04-0:29-Watcha been playin
0:31-1:53-Games that need to be played to completion
We had so much fun doing our Game of the Year show we decided to invite some of our best friends to a special supplemental episode. All the major awards are covered, including a surprise GOTY pick. Featuring Richard Naik, Tim "I'm a damn man" Spaeth, Michael "Mac" Cunningham, and Jeffrey Matulef.
00:00-00:04 - Intros
00:04-00:16 - Lee Everett Memorial Award for Best Character
00:16-00:30 - WTF Moment of the Year
00:30-00:40 - Non-2013 Game of the Year
00:40-00:56 - The Michaels
00:56-01:20 - Too Human Awards for Inexplicable Excellence
01:20-01:29 - Phil Fish Award for The Worst Thing in an Otherwise Good Game
Now that 2013 is winding down it's time to catch up on some of the hot new holiday releases, covering the latest David Cage......thing....in Beyond Two Souls, Barkham Origins, ZombiU, and The Legend of Zelda Link to the Past 2, also known as Link Between Worlds. Featuring Richard Naik, Chi Kong Lui, Brad Gallaway, Mike Bracken, Sinan Kubba, and Tim "coitus" Spaeth.
The podcast gets rythmic on us as we talk game music, some of our favorite tracks, why game music is special, and what has been lost as games have evolved from their technologically limited origins. Featuring Richard Naik, Chi Kong Lui, Michael "Mac" Cunningham, and special guests Dylan Collins and Matt Hunter from the A Jumps B Shoots podcast.
00:00-00:02 - Intros
00:02-00:12 - A little chat about our musical backgrounds
00:12-00:27 - Games that we hate, but love the music
00:28-00:48 - With the technological evolutions over the years, has game music lost something compared to it's restricted roots?
00:49-01:04 - Name something creative that a game has done with its music that drastically altered your opinion of said game
01:05-01:31 - Some of our personal favorite game songs/soundtracks
This week we talk about sex and romance in games, who gets it, who doesn't, and how it can be better incorporated in the future. Plus we dish on the recent PAX Prime. If nothing else, I promise that you will never look at an iPad the same way again. Featuring Chi Kong "Approval Points" Lui, Brad Gallaway, Sinan Kubba, Richard Naik, and Samantha Allen.
00:00-00:12 - Intros and Pax discussion
00:12-00:16 - Getting to know Samantha
00:16-01:41 - Sexy time: discussion of existing games that depict sex/romance
01:41-01:50 - How can games improve these depictions?
01:50-01:59 - What would a true erotic game look like?
This week we put the fate of our show in the hands of our listeners and came up with a bevy of hot topics, from the Xbox 180 to the distinction between AAA and Indie games. Featuring Richard Naik, Brad "Doesn't Know What a Conch Is" Gallaway, Chi Kong "No Menus" Lui, Michael Cunningham, and Ashley King.
It's a special summer movie threeway! We chat about the hottest films of recent months, Chi and Tim destroy their friendship, and we come to the inevitable conclusion that Superman is a terrible, terrible superhero. With Richard Naik Chi Kong Lui, and Tim Spaeth.
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