Here's our interview with Tommy Refenes of Team Meat!
In this interview, we discuss everything Super Meat Boy, Tommy's appearance in (the excellent) Indie Game: The Movie, his new game, Mew-Genics, and the act of tessellating someone's face.
Please enjoy this honest, insightful chat with a great developer.
Get ready for an awesome two hours with Edmund McMillen, creator (and co-creator) of some amazing titles over the years, including the recent hits Super Meat Boy and The Binding of Isaac.
In this open, honest interview, McMillen dishes about his role in Indie Game: The Movie, his influences, his thoughts on business, the origins of his games, and much, much more.
Our thanks to him for sitting down with us. Enjoy!
In another example of "any publicity is good publicity," Microsoft invites Conan O'Brien into the offices of 343 Industries so that he can expose millions of his viewers to its upcoming Halo 4 game.
As one would expect from the Conan O'Brien Show, it degrades into an opportunity for silliness on O'Brien's part with very little of the game actually shown. To be fair, O'Brien is funny and the representatives for 343 Industries take their beating pretty well.
Nintendo doesn't get much credit for its advertising and deservedly so. At times, it's PR efforts have been known to leave you more scratching your head than reaching for your wallet. At other times, it seems that Nintendo is barely aware of the latest cultural trends.
This video that Nintendo secretly posted on its own YouTube channel (Yeah, Nintendo had a YouTube channel, who knew?) is a positive sign that the company is at least more aware than it used to be and has gotten better at selling its product overall.
Here's the wrap-up of our fantastic talk with David Jaffe, creative lead on the Twisted Metal series and one of my favorite all-time games, God of War.
Inside, we finish up our talk on the new Twisted Metal, we hear about Mr. Jaffe's future plans, and we hear how he feels about other games and designers aping his style. If you're a fan of David's, you don't want to miss this one!
In this episode, Mr. Jaffe shares with us his thoughts on God of War 4, the troubles of tumultuous development (including two cancelled games, Darkons and Heartland), the failures of Calling All Cars, and the reasons why he left God of War. Finally, we wrap up with thoughts on the process of creating the brand-new Twisted Metal.
Welcome to the first part our final interview for Season One of State of Play with Brandon Bales!
We're thrilled to share with you our talk with David Jaffe, director and creative lead for such classics as Twisted Metal and God of War. Join us as we discuss David's humble beginnings in Sony's testing department, his work on the original Twisted Metal games (I & II), and the prevalence of gaming sequels.
Shia LaBeouf sits down with BigDownload to talk about Transformer: The Revenge of the Fallen The Game. Nice to hear a celebrity that is an actual gamer, though not particularly surprising coming from a twenty-something year-old, white male. LaBeouf talks like many of his characters: without an edit button, some cockiness and a whole lot of sass. When you're done reading this interview you not only have an appreciation for his love of gaming, but also his contempt for the Wii.
This is an older Saturday Night Live clip featuring Alec Baldwin. About the only time I can stand Alec Baldwin is when he is on SNL. Few are as good as he is, especially when he has a Wii in his hand and is making lewd gestures.
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