A funny thing happens to a person when he or she gets older. The person remembers how things used to be, or, at least, how they used to be for that person. There have been times over the past few years where I've become increasingly more frustrated with video games in the current time, and I feel that my reasons are fair… but I might be unfairly basing my dissatisfaction and disappointment on my own perspective and memories of how I remember video games as I grew up.
The guys at Extra Credits take a look at "power creep." For those that don't know, power creep is when elements introduced in a game grow in power compared to when the game was originally launched. Or something like that. Given how prevalent persistent worlds have become and how common it is for games to be patched with new areas, features and items, power creep can become a huge issue for the loyal fanbase. This Extra Credits video takes a look at power creep and solutions that would fix it—or at least keep it at bay.
Here's our interview with Derek Yu and Andy Hull of Mossmouth Games, creators of this Summer's fantastic adventure game, Spelunky!
In this interview we learn all about Spelunky's march from freeware lark to Xbox Live Arcade (XBLA) powerhouse. We also hear all about Derek and Andy's history in the indie scene, as well as Derek's award-winning Aquaria!
Nintendo needs to consider what to do about the Wii. Despite the likelihood of 3DS hardware sales growth over the next few months, Wii sales hit their lowest point ever and are poised to continue sinking without a bit of help. I'm a little surprised that Nintendo hasn't yet proceeded with a price drop to $100 to stimulate sales ahead of the WiiU landing in November.
As soon as I saw the Ouya, I knew that for better or worse, I needed to know more. In the media whirlwind that followed over the next few days, I managed to pitch a few questions to Ouya CEO Julie Uhrman. Here's what Julie had to say.
Between Sega Europe's painful restructuring and Activision's dismantling of Radical Entertainment, this past week has been another one of those weeks that we'd rather forget. It's always unfortunate when people lose their jobs, and downsizing doesn't often instill confidence that the affected industry is moving in the right direction. These moves are a continuation of the state of correction that the video game industry is in—especially in the console sector.
It's our E3 spectacular! We talk about the conferences, we talk about the games and we talk about the Wii U! Plus, with all of the recent controversy over violence in video games, as the industry finally gone too far? With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I still haven't got the hang of this ending thing" Collins.
Extra Credit looks at the latest gaming trend: crowdfunding. It's not quite a household term but going by Twitter, press releases and gaming news coverage in general, it's getting there. Crowdfunding takes money from ordinary people in exchange for, say, a copy of the game or seeing a digital version of that person somewhere in the game. Right now Kickstarter is the company on everyone's lips but it isn't the only game in town. IndieGoGo, RocketHub, ulule and the newly formed Gambitious are all out there trying to help someone create that sequel to TIE Fighter or Star Tropics.
After a year of silence, Nintendo has its press conference where it was demonstrate to the world why it needed a Wii U and 3DS and why it should stay away from smartphones and tablets.
Judging by Twitter, the result was a wash. Nintendo did announce games for both the Wii U and 3DS. The Wii U got Pikmin 3, New Super Mario Bros. U, Wii U Fit, Batman Arkham City: Armored Edition, Darksiders II, Mass Effect 3 as well as support for video streaming services like Netflix, Hulu Plus, YouTube and Amazon Video announced. The 3DS got decent titles like New Super Mario Bros. 2, Paper Mario Sticker Star and Luigi's Mansion 2.
The thing is that show attendees, and those watching at home, were looking for more—especially from the Wii U. Why, after owning an Xbox 360 and/or PlayStation 3, should someone pick up a Wii U? That was the question that needed answering and it seemed Nintendo didn't do a very good job of doing so. All hope is not loss as E3 (as of this writing) is not over so there is time for more announcements. But after a year's wait, it looks like many are going home to be content with their 360s and PS3s until their successors show up.
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