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GameCritics.com Podcast Episode 94: GameCritics at the Movies

It's a special summer movie threeway! We chat about the hottest films of recent months, Chi and Tim destroy their friendship, and we come to the inevitable conclusion that Superman is a terrible, terrible superhero. With Richard Naik Chi Kong Lui, and Tim Spaeth.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Anatomy of a poor choice

Mars: War Logs Screenshot

Mars: War Logs is a confusing game on many levels. It's set on another planet far in the future, but most of the fighting involves whacking dudes with a glorified stick. The player never sees the game's only real "war," and instead deals mainly with an internecine conflict concerning the main character Roy's guild. Yet, in the end, even the internal power struggles turn out not to have been the driving force for the game's violence.

Hotline Miami, Mega Man 2 and Fatherhood

Hotline Miami Screenshot

I finished Hotline Miami (Vita) for the first time, and after rolling credits, I'm feeling quite mixed. I already wrote about it once, but this is more of a final wrap-up...

Mark of a hero—complete!

Monster Hunter 3: Ultimate Screenshot

So, Mark of a Hero. Although I haven't talked about it in a while, I've still been putting time into Monster Hunter 3: Ultimate. With my wife into it as deeply as I am and my oldest son here for the summer, there's been plenty of opportunity to play multiplayer locally and I've been happy to take advantage of it. We've been chipping away at it steadily, and our overall goal is to take down the Dire Miralis before my son goes back to his mom's house… We've got about three more weeks to go, and we're feeling hopeful.

Saints Row IV Hands-on Preview

Saints Row IV Screenshot

Previewing Saints Row IV is a tricky proposition. There's a number of things I'd love to talk about, while at the same time understanding that these things are best experienced fresh.

Coin Opera 2: Poetry in video game form (or vice versa?)

Coin Opera 2: Fulminare's Revenge Image

Video games struggle with transposition. There have been some great games made out of films, but the statement seldom holds the other way round. There are some novelizations based around the more successful sagas, but these rarely reach out to an audience beyond the original fans. Other than that, few books are written which communicate with the gaming world.

GameCritics.com Podcast Episode 93: E3 Extravaganza!

A belated but always beloved E3 shindig for the GameCritics.com podcast team takes in the meandering of Microsoft, the smackdowns of Sony, and the no-shows of Nintendo in a thorough examination of the platform holders' performance at this year's conference. Strap yourselves in for a marathon effort from Sinan Kubba, Chi Kong Lui, Richard Naik, Mike Bracken, and Brad "The Bone" Gallaway.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Shooting and missing

BioShock Infinite Screenshot

The discussion around BioShock Infinite's combat doesn't just involve the question of whether its quantity of violence is essential to the story (yes), or whether telling a story where its quantity of violence is essential is interesting or worthwhile (no). Some of the discussion has centered around the question of whether the combat mechanics are any good. Eric Schwarz has written a fantastic post that describes most of the combat mechanics, and I want to expand on it a little. Even though I think violence helps to express the kind of character Booker is, I don't think the combat systems of BioShock Infinite do much to help characterize him, and in some ways actively oppose that characterization.

Hotline Miami and a few words on used games

Hotline Miami and a few words on used games

I've heard a few developers lately talking about why they are in favor of DRM and getting rid of used games. I know this is a huge discussion and I don't really want to get into every aspect of it right here, but there are few things I need to get off my chest.

The Xbone debacle and other things

Killer Instinct Screenshot

It's been a while since my last post, and holy cow, I can't believe how much has happened since then. In fact, I'm trying to remember the last time we had this much large-scale drama, and I honestly can't recall anything that was as major as the arc we just had.

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