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Destiny's Greatest Failing is Mistaking Busy Work for Fun

There are a multitude of reasons behind why I really dislike Bungie's new Massively Multiplayer Online shooter Destiny (and there are another multitude of reasons for why I'm still playing after nearly 100 hours of game time - I'll let my psychiatrist figure those out), but I'm not going to rehash all of those here. You can listen to our Destiny podcast to hear me bitch about the shitty loot drop system, the endless futility of cave farming, and the overall half-assed design of the game as a whole. Instead, I'd rather talk about something I didn't really touch on during my various social media meltdowns over the game - a problem that is not solely endemic to Destiny, but really stands out amongst its flaws: The fact that the game - and Bungie - have mistaken busy work for fun.

Preview: Assault Android Cactus

Australian indie developer Witch Beam has only made one game so far, but boy, does it set the bar high. Assault Android Cactus is a manic twin-stick shooter in the style of Robotron 2084 and Smash TV. In early access alpha, the game is not yet complete: only three of its five bosses are available at the time of this writing. Nevertheless, what's on offer is not only polished, but has solid, addictive gameplay under the hood.

GameCritics.com Podcast Episode 117: In defense of the Vita

Recorded at the end of August 2014. Sinan Kubba is back in the hot seat, joined by Chi Kong Lui, Brad Gallaway and returning superstar Tim "Shuhei" Spaeth to chat about the games from the first half of the year. Also, Brad presents a case for the defense of the Vita

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Fraud Alert: Pete Smith, Content Producer

We've been alerted by several companies that someone named Pete Smith is fraudulently claiming to be a content producer for this site. Please be on the lookout for the following signature:

Pete Smith
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http://www.gamecritics.com
Twitter:Wonder_Boy_DC
Phone:1-613-812-8849

GameCritics.com Podcast Episode 116: Live from PAX Prime

Live from Seattle, it's Saturday Night! Maybe. Regardless of what day it may be, you're sure to enjoy our first ever PAX on-site podcast, getting into the highlights and lowlights of this year's PAX Prime. Featuring Richard Naik, Brad Gallaway, and Matthew "Master" Hunter.

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GameCritics.com Podcast Episode 115: Smart People plus Brad on Souls

Just when you thought we couldn't possibly bring you any more Souls discussion.......we bring you more Souls discussion, but this time with people much smarter and with more name recognition than our usual cast. Enjoy! Featuring Nels Anderson (Mark of the Ninja), Matthew Weise (MIT Game Lab), and Toups (GaymeBar podcast). Oh, and Brad Gallaway I guess.

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True to life: IL-2 Sturmovik Preview

by Steven Brown

IL-2 Sturmovik Preview

Flight games often trend toward one of two different styles. On one side are the fast-action, arcade-like mainstays such as Afterburner or Ace Combat where the impossibility of carrying over sixty missiles at once is shoved aside in favor of letting people blast enemies from the skies with impunity. On the other end are entries like Microsoft Flight Simulator. Seemingly overwhelming in their attention to detail, these types of games take pride in making sure every single aspect of piloting is covered.

GameCritics.com Podcast Episode 114: E3, Destiny Beta, Divinity: Original Sin

At long last we get to our annual E3 coverage, only about 40 days late. In addition, the crew talks on the Destiny Beta, Divinity: Original Sin, Walking Dead S2 Episode 3, The DOTA 2 International, and some weird Gundam Unicorn thing. Chi also gets excited about sex at the end. Featuring Richard Naik, Brad "Eurojanky" Gallaway, Chi Kong Lui, Sinan Kubba, and Ashley King.

0:00-0:02 Intros

0:04-0:17 Destiny Beta

0:17-0:25 Walking Dead S2 Episode 4

0:25-0:30 State of Decay: Lifeline

0:30-0:49 Divinity: Original Sin

0:49-0:53 DOTA 2/The International

0:53-0:57 Dark Souls 2 Crown of the Sunken King/Transistor

1:01-1:05 Hyrule Warriors

1:06-1:36 E3

1:37-close Thumbs

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