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Fight Critic: Upsets highlight changing MMA landscape

Fans of the sport like to brag that what makes MMA so exciting is that "anything can happen," but even in the wildest dreams of hardcore MMA fans could not imagined have these radical outcomes.

Nintendo doesn’t make games for hardcore gamers

Read blog postI know the title of this blog post is a little strange when you consider that Nintendo is notorious in the game industry for having the most loyal and rabid fans that regularly worship at the house of Super Mario and affectionately/annoyingly refer to Nintendo's game designer/producer/muse Shigeru Miyamoto as "Shiggy."

Talking theater in Seattle

So I'm not sure how many of you reading this out there are theater or musical fans, but I'm sure there's got to be a couple, right?  Right?!?

Dem Ol' 360 No-Download Blues

There was supposed to be a downloadable update of 4 new heroes and 4 villains (!) for the game scheduled for 4/10, but the day has come and gone and no update yet.

Saving earth and whacking pinatas

EDF 2017, Viva Pinata, Quality Time and Cable Installation

Oh! Bangai-O!

Gagh! I close and my eyes and still see little bink bursts of bullets flying in geometrical patterns...

120 Minutes: Shin Megami Tensei: Devil Summoner

As far as SMT games go, Devil Summoner is a pretty radical departure from the norm. While previous games in the series have been turn-based affairs, Devil Summoner opts for a more action-RPG approach. I wasn't entirely convinced I was going to like this going into the game, but at the two hour mark, I can say that it's surprisingly effective. Would I have preferred turn-based? Sure...but I can live with this.

Geeking Out: Andy Sidaris, 300, The Host, and More

Yeah, I know, it's been awhile since we did a Geeking Out blog. Rest assured it's not because there wasn't enough cool stuff to get all nerdy over-it's just that I've been sidetracked with a lot of crap.

I stole 120 Minutes: Aeon Flux

I'll have more on this later, but at this point it's looking like Aeon Flux is a pretty good game on its own, let alone being one of the better licensed games to come down the pike.

120 Minutes: Crackdown

Despite being a "well-informed" gamer who knows what he likes and dislikes about games long before they ever hit retail, I'm as prone as anyone when it comes to getting sucked up into hype. Crackdown, which I first read about eons ago when it was featured on the cover of Game Informer magazine, didn't really interest me much at the time.
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