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"Wiiitis" documented by magnetic resonance imaging

Despite all the attention that has been given to so-called "wiiitis," there has yet to be any detailed description of the condition in the scientific literature. That's all about to change, however, with an article in the forthcoming May issue of the journal Skeletal Radiology that closely examines a case of acute "wiiitis" with the help of magnetic resonance imaging (MRI).

The debate over videogame "addiction"

The April issue of the International Journal of Mental Health and Addiction contains a fascinating series of articles on the topic of videogame addiction, and in particular, on the question of whether such a thing as videogame addiction even exists. These writings make for an interesting discourse on a highly controversial subject.

Endless Ocean Impressions

Spent the last day or two playing Endless Ocean on the Wii. There have been a few low-stress ocean-exploring games over the years, but this is by far the best of them.

Study: Violent crime caused by family violence, not videogames

The debate over videogames and violence shows no signs of abating, and despite having grown a little weary of the topic, I'll admit that there's a part of me that remains ever intrigued by the latest research in this area. So in that spirit, here's another scientific article to further fuel the discussion.

Professor Layton and the Curious Village Impressions

Just finished Professor Layton and the Curious Village on DS. The art was great, the music was excellent and overall the presentation was utterly charming… There’s a refined, very Francais Triplets of Belleville thing going on.

Dialectical realism: How Assassin's Creed killed its own potential

Videogames are filled with absurd contradictions; and one of the most pervasive of these by far has to be the inability of game characters to interact realistically with their environments. It's precisely the inclusion of environmental interaction that makes Assassin's Creed so special. It's also a terrible shame that, having created such a remarkably realistic and tactile world, the game goes to such great lengths to undermine that very realism.

Super Smash Bros. adventure

Because of a visual-spatial disability, I don't know how to get many places on my own; I wasn't able to get anywhere alone at all until I graduated from college. This kind of freedom is still new to me, and going anywhere without my mom or a friend makes me all giddy, like a 16-year-old with a driver's license.

Vibration enhances emotional impact of videogames, Swedish study suggests

Despite former Sony exec Phil Harrison's ridiculous assertion that rumble is a "last generation feature," most gamers never really doubted the relevance of force feedback to videogames. As if Sony's recent flip-flop with the DualShock 3 wasn't confirmation enough of this fact, we can now point to science as well.

How NOT to do DLC

Recently I wrote about Overlord for the Xbox 360 getting a new downloadable expansion for the singleplayer campaign called Raising Hell.
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