By Peter Skerritt on May 20, 2013 - 6:10pm.
It's understandable to want to jump to conclusions based on Mr. Kato's statement above. Does this mean that Sony would dare to repeat its $600 miscalculation from 2006? Could this mean higher costs than expected at retail and potentially put off consumers? Does this open the door for Microsoft to undercut Sony out of the gate?
By Peter Skerritt on May 18, 2013 - 1:41am.
Speaking candidly, I don't believe that anyone was ready for the numbers that we saw from NPD for the month of April... regardless of whether you're an armchair analyst like myself or whether you're a top-line professional in this business. Hardware sales numbers, in particular, were just painful to digest. It wasn't a total collapse, but when you drop by more than 40% from the past year—and when that April's comp targets weren't crazy to begin with—it just looks awful.
By Peter Skerritt on May 16, 2013 - 9:44am.
In advance of this afternoon's release of NPD retail video game sales data for April, I wanted to compare my range projections with those of Michael Pachter from Wedbush Securities.
By Christopher Floyd on May 15, 2013 - 2:12pm.
You might not have heard of a new game outfit called Modern Dream yet, but you will. They've recently released a slick 2D runner called The Button Affair, and are already starting a new project inspired by the works of acclaimed abstract painter, Wassily Kandinsky. I spent a short while chatting with Oliver Clarke, one of the members of Modern Dream, and this is what he had to say about buttons, affairs, and what it's like to start making your own games.
By Peter Skerritt on May 15, 2013 - 1:31pm.
NPD sales data for April is set to arrive tomorrow (May 16th). I don't expect many surprises nor many changes to the status quo when it comes to hardware sales rankings for the month.
By Dale Weir on May 15, 2013 - 12:47pm.
Extra Credits looks at employing scale (i.e. more enemies) and tone to break up gameplay and maintain a player's interest level. Extra Credits' example of a game that got this right was Call of Duty: Modern Warfare—who knew that Call of Duty could be the game to actually teach us something?
By Peter Skerritt on May 14, 2013 - 2:41pm.
I'm not going to completely break down Activision Blizzard's results or get into the publisher's specific future as I see it. I will quickly say that I believe Call of Duty: Ghosts will be the best-selling console video game of 2013, although Grand Theft Auto V will push Ghosts for dominance. I also believe that Skylanders: Swap Force will have strong competition from Disney Infinity this year.
By Brad Gallaway on May 14, 2013 - 1:57pm.
I've heard absolutely no one talking about Black Rock Shooter: The Game, but it was just released by NIS America and it's currently available on the PSN store for $20. (Designed for PSP, but compatible with Vita.) I just completed it yesterday, and I have to say, I had an absolute blast with it. It's a very small, focused game that feels perfect for playing on the go, and there are a lot of very smart design decisions on display.
By Richard Naik on May 12, 2013 - 12:53pm.
It's a Tomb Raider extravaganza! We dish on the latest incarnation of Lara Croft, female protagonists in general, and the state of the "Cinematic Action" genre, a term which I claim full credit for coining. With Richard Naik, Brad Gallaway, Ashley King, Sara Rich, and (later on) Tim "Skype Connection Dropped" Spaeth.
Also, check out this article by our good friend Rhea Monique if you have time. Well worth a read.
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By Peter Skerritt on May 3, 2013 - 8:39pm.
Let's get the hyperbole out of the way first. Not having a Madden game in 2013 will not kill the Wii U. It's instinctive to think that a lack of EA presence on the platform could be akin to a kiss of death, similar to what we saw with EA spurning SEGA and the Dreamcast. This is a different animal, I think.
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