Is the game industry in a state of arrested development? We present our take on Heather Chaplin's incendiary GDC presentation. Plus, the proliferation of co-op, the viability of OnLive, and lessons learned from Leisure Suit Larry. With Chi Kong Lui, Mike Bracken, David Stone, and Tim Spaeth.
Formally announced at this years Game Developers Conference, OnLive purports to be the first legitimate gaming-on-demand service. Games will be stored and run entirely on mega-powerful servers, and will deliver low latency, high definition video back to your television or PC. Major publishers including Electronic Arts, THQ, Take-Two Interactive, Atari, Epic Games and Ubisoft have agreed to deliver their games through the OnLive network.
We want to know what you think. Is this the future of games distribution, or does it sound too good to be true? Assuming the technology proves viable (and that's a BIG assumption) this could conceivably change the face of the industry, affecting brick-and-mortar stores, game prices, the used games and rental markets—everything.
Leave your thoughts and predictions here, and we'll discuss your comments on the next episode of the GameCritics.com Podcast.
Killzone 2 has the Playstation fanbase divided; on this week’s show we take our stand. Plus, reviews we’d like to take back, and the sexiest listener e-mail segment ever! With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Please post your thoughts and impressions on Killzone 2 here and we will discuss your comments in an upcoming episode of our podcast. You can also record your question to an MP3 audio file and email it to podcast [AT] gamecritics [dot] com and we will play your question on the podcast. Thanks!
Is your mind on your money? Is your money on your mind? As the world teeters on the brink of an economic apocalypse we tackle an even bigger problem--the price of games! Plus, we give some failed franchises a second chance, and the games as art camp gets some new ammunition with the PS3’s Flower. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Our guest this week is developer Nathan Fouts of Mommy's Best Games. He's the creator of the Xbox Community Game Weapon of Choice, which we covered several episodes ago--and yes, he calls us out on many of our criticisms. He also talks candidly about the freedom and frustration of Community Games development, what inspired Weapon of Choice, and somehow it culminates into a Devil May Cry 3 rant that must not be missed. Our thanks to Nathan for participating! Be sure to visit his website at www.mommysbestgames.com.
When we asked you to pick any game for us to discuss, we certainly didn't expect you to pick God Hand. But you did, so we did. Plus, what makes a critic a critic, Streets of Rage 2 (no, that's not a typo), and at long last, Chi Kong Lui on River City Ransom. Warning: This episode contains a revelation that will BLOW YOUR MIND. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Do you like to shoot things? We do! This week the crew engages in vigorous debate over two new run-and-gun games: Little Red Riding Hood's Zombie BBQ and Weapon of Choice. Find out if 2D shooters still have a place in a 3D world.
Plus, the premiere of our new segment "What Do You Think?" (complete with swanky echo effect) where YOU tell US what you think of Fallout 3: Operation Anchorage, and that...unique...control scheme in the Resident Evil 5 demo.
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