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Mike Doolittle's blog

PC gaming is going digital

Crysis almost certainly did fall short of its sales potential, even if it sold over 1 million, and piracy may indeed have taken a significant toll. But it's not because the game is too system-intensive, or because the game wasn't any good; rather, it's because Crytek overlooked one of the key channels for modern PC gaming: digital distribution.

Mass Effect, piracy and DRM, part 2

The response to my previous post has been remarkable; clearly, many gamers are passionate about DRM and its place (or lack thereof) in PC gaming. I've read through all the comments, and would like to take a moment to respond to them.

Mass Effect for PC: Why do people hate DRM?

Bioware's highly acclaimed and formerly XBox 360 exclusive RPG Mass Effect is fast approaching its release on the PC. Most PC gamers were undoubtedly pleased to hear about enhanced graphics, faster load times, and a re-designed menu system; but it's likely that fewer were happy to hear about the evil digital rights management that will be unscrupulously bundled with the game.

Videogame piracy and the PC gaming industry

This week, Crytek president Cevat Yerli, mastermind of the next-gen blockbuster Crysis, mentioned in an interview that his company will no longer produce PC-exclusive games, asserting that piracy has become so rampant on the PC that making exclusive games for the platform is too risky.

The noob's guide to optimizing Crysis

Crysis Screenshot

I don't care what Cevat Yerli says about their "upscaling" game engine, Crytek's partnerships with Intel and nVidia, or the many gamers (including me) who insist that Crysis scales well and runs just fine. The reality is that this is a game that, despite a relatively lengthy development cycle, was probably released one generation of hardware too soon.

Contrasting Crysis and Call of Duty 4: Why emergent gamplay is the future

Two of the most acclaimed of this whole bunch are Crysis and Call of Duty 4. Both were hotly anticipated and both have been well-received by gamers. But I thought that these two games are an interesting contrast – both are first-person shooters, but represent two sharply contrasting design philosophies.

Doom and gloom for PC gaming

You can hear the cries of doom and gloom miles away: PC gaming is dying, dead, on the way out, yesterday's news, whatever. But is it really? Because when I look at PC gaming, I see not only a growing market, but a place that is still the premier platform for videogames.

More on Crysis: Facts, hacks, and shenanigans!

The Crysis demo has been created a real stir in the PC gaming community. Most of it is for good reasons—it's a great-looking game, and the gameplay is very well done. But there have been some issues that bring to light a lot of the marketing ballyhoo that Crytek has been spouting, and unless things change pretty dramatically with the final product, a lot of people will be calling b.s.

Crysis demo impressions, performance preview

The Crysis single-player demo is finally upon us, and with the game just weeks away we're finally starting to see what nearly two years of hype is leading up to.

Reviewing the reviewers part 2: Fairness

I couldn't help but notice that with the release of Orange Box, critics have been going pretty easy on Half-Life 2: Episode 2. According to MetaCritic, it's averaging a 91%, which is pretty darn exceptional. But it's not the score that bugs me.
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