This is an older Saturday Night Live clip featuring Alec Baldwin. About the only time I can stand Alec Baldwin is when he is on SNL. Few are as good as he is, especially when he has a Wii in his hand and is making lewd gestures.
After learning about The Beatles: Rock Band Limited Edition Premium Bundle, I thought Electronic Arts had lost its collective mind. A videogame bundle that cost as much as the console it plays on? What is this Steel Battalion? We all remember how successful that was, right?
But this only speaks to the incredible popularity of the genre. A popularity that attracts criticism and praise.
Fans of games are always ready to dress up like their favorite characters. What compels them to do so is anyone's guess... actually I wouldn't even want to know. But sometimes you get really stunning tributes like this one. Savage Land Pictures' crew is a collection of professionals who make their living in the movie industry. Apparently, Faith as a character and Mirror's Edge as a backdrop proved quite appealing for this project.
A "pack" of bees trapped employees inside a local GameStop as they waited for someone to help. Good to see New York's emergency services were so on top of this. It only took two hours to get someone to show up and that was after getting the run around over the phone.
In all serious, it's good to see to that no one was hurt. The bees did not get their copies of Buck Bumble... they were a few years too late in picking up their reserved copies.
Apparently, after being banned from playing PC games, Pongsathorn Wattanabenjasopha jumped from the sixth floor of his school. This is certainly tragic news, but the bigger news story is the actions of the Thai government. To prevent other suicides, Thailand's Criminal Court ordered 72 online gambling and gaming websites to close.
Pongsathorn Wattanabenjasopha, a Prathom 6 (sixth grade) student at the Sri Witthaya Paknam School, jumped to his death on Thursday after his father banned him from playing computer games.
Dr Taweesilp said the suicide rate was rising in the kingdom. The majority of those taking their own lives were mostly in the 30-40 age group, followed by teenagers aged 12-13.
There were several factors that drove people to commit suicide. Family problems topped the list. Other factors included physical and mental problems, economic hardships, poor income and unemployment.
Bundit Sornpaisarn, director of the Rajanagarindra Child and Adolescent Mental Health Institute, said the boy's suicide reflected that children who were addicted to games and had an aggressive mentality were more likely to commit suicide than others.
How this will save lives is debatable (at least on these shores), but according to GamePolitics, Thailand has a history of heavyhanded treatment of games and the Internet.
Those of us that were looking for some real closure to Indigo Prophecy (Fahrenheit)—the ending didn't live up to expectations—will have to put our hope to rest. While publishers have approached David Cage, co-founder of Quantic Dream, about publishing a sequel—something I find really hard to believe—Cage himself has no interest in going back to that well.
Maybe it's for the best. That leaves him all the time in the world to focus on Heavy Rain. All accounts point to Heavy Rain as a worthy, spiritual successor.
Could this be the long rumored, and eagerly anticipated "sequel" to the adventure series (ICO and Shadow of the Colossus) that first appeared on the PlayStation 2?
"Project Trico" is purported to be an test footage of the PlayStation 3 follow-up to the two games. It does look early, but shows glimpses of what you might expect from the creators of ICO and Shadow of the Colossus. Here's hoping that a real game is in the works and something will make an appearance at E3.
Videos from Seth MacFarlane's Cavalcade of Cartoon Comedy! have been on YouTube for months, but they were censored versions of what would ultimately become a DVD/Blu-Ray release. That DVD/Blu-Ray launched this month (May 12th) and some of the uncensored videos were put on YouTube.
The content of the video is essentially the same, but now Mario is dropping F-bombs.
To the creators of this project, I applaud you for all of your hard work. It looks like it was on par with the RPG classic, at least graphically. However, what did you think was going to happen? Was Square-Enix going to let someone rip content from a ROM and then just release it? Mods are a largely American phenomenon and one that is almost entirely the domain of the PC. Should (Japanese) game developers be more hands-off with projects like this? That's the question we've all been asking ever since our favorite games (Starfox, Super Mario 64, etc.) were released without a proper sequel.
As a fan I would have loved to see the project reach completion and play it for myself. But you have to live in the real world and in the real world, there are copyrights, patents and trademarks. These things are not just here to give the finger to the fans; without them there wouldn't be much of the content that fans flock to. Square-Enix may have been a little heavy-handed, some would say cruel given the groups' not-for-profit claim, but Square-Enix is well within its rights.
I could be callous and say, "Fans should stick to writing fan fiction" but I won't. This was obviously a labor of love and its sad that it had to end the way it did.
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