Brandon Erickson's blog
Study: Violent crime caused by family violence, not videogames
By Brandon Erickson on March 19, 2008 - 12:11pm.» read more | 6 comments |
Dialectical realism: How Assassin's Creed killed its own potential
By Brandon Erickson on March 12, 2008 - 6:45pm.» read more | 17 comments |
Vibration enhances emotional impact of videogames, Swedish study suggests
By Brandon Erickson on March 5, 2008 - 12:06pm.» read more | add new comment |
Videogame technology used to model crowd behavior in military training program
By Brandon Erickson on February 27, 2008 - 1:03pm.FPS players feel better after dying than after killing others, say researchers
By Brandon Erickson on February 22, 2008 - 12:06pm.» read more | 26 comments |
The importance of save systems in videogames
By Brandon Erickson on February 19, 2008 - 8:52pm.» read more | 2 comments |
Would a videogame by any other name smell as sweet?
By Brandon Erickson on February 6, 2008 - 7:13pm.» read more | 4 comments |
Moving away from mindlessness
By Brandon Erickson on January 30, 2008 - 11:10pm.» read more | 11 comments |
Looking back on the Wii
By Brandon Erickson on January 23, 2008 - 10:05pm.» read more | 3 comments |
Trying to appreciate Halo
By Brandon Erickson on January 16, 2008 - 7:18pm.» read more | 10 comments |
Code of Conduct
Comments that do not adhere to the following may be deleted:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.
Please report any offensive posts here.
For more video game discussion with the our online community, become a member of our forum.
About Us | Contribute | Contact Us | Twitter | Facebook |
RSS
Copyright 1999–2009 GameCritics.com. All rights reserved.

Recent comments
7 hours 53 min ago
8 hours 53 min ago
9 hours 29 min ago
22 hours 34 min ago
22 hours 36 min ago
1 day 1 hour ago
1 day 4 hours ago
1 day 4 hours ago
1 day 4 hours ago
1 day 6 hours ago