Brad Gallaway's blog
By Brad Gallaway on October 10, 2012 - 10:01am.
Welcome back to a semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Instead of highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.
By Brad Gallaway on October 8, 2012 - 2:04pm.
This blog post is going to be about events that take place in The Walking Dead, Episode Three. If you haven't already played this episode, do not read this post.
By Brad Gallaway on September 30, 2012 - 11:33pm.
This weekend was the 7th annual Retro Gaming Expo, taking place in Portland, Oregon. Since it was just a three-hour drive away, and I had never attended the Retro Gaming Expo before, I made the trip accompanied by my wife and youngest son. Game family…Gooooooooooo!
By Brad Gallaway on September 16, 2012 - 10:00pm.
I'm currently in the middle of a marvelous little window of time where I don't have any reviews that need to be done, so I took the chance to pick a few titles out of my back catalogue and get caught up. After three days of fairly steady play, I put the wraps on Infinity Blade II.
By Brad Gallaway on September 15, 2012 - 8:00pm.
After playing Hitman: Absolution at PAX Prime, I felt a lot more confident about it and decided to put $5 down at Gamestop in order to play the Sniper Challenge demo level.
By Brad Gallaway on September 9, 2012 - 10:00pm.
So I've been thinking a lot about this Steam Greenlight thing for a couple of days, trying to come at it from a few different angles. I had originally written up a blog post about it, but after discussing it a little further with some (very smart) friends of mine, I decided to do something else.
By Brad Gallaway on September 5, 2012 - 5:16pm.
My first event of the day was one of my most anticipated—Dishonored, from Bethesda. When I sat down with the game, I asked Seth Shain, one of the developers, to show me all the highlights and details that I might miss walking into the game cold. He was happy to oblige, and I hit him with every question I could think of.
By Brad Gallaway on September 5, 2012 - 4:45pm.
My second day at Seattle's biggest gaming convention began with an upcoming XBLA/PSN title called Harold. I spoke with pleasantly French game designer Loris Malek, who talked me through the inception and creation of the game. His energy was infectious, and it was a real joy to see someone so excited about their project.
By Brad Gallaway on September 5, 2012 - 4:23pm.
Once again taking place in the Washington State Trade & Convention Center located in downtown Seattle, there was more to see and do than one humble writer could possibly cover. However, I did my very best, and here is what I saw...
By Brad Gallaway on September 1, 2012 - 12:23pm.
Before PAX Prime opened its doors, there were a few events happening in Seattle. One such event was a preview for an upcoming XBLA/PC game called State of Decay. The developers, Undead Labs, were kind enough to extend an invitation to see the Alpha build, and I was glad to accept.
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