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Too many games, not enough time

The Walking Dead: Episode Four—Around Every Corner Screenshot

Although it's exciting to see so many great games start popping up in the fourth quarter... there are too many great games popping up in the fourth quarter.

TouchTalk, Volume Four

Grabbity Screenshot

Welcome back to a semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Instead of highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.

The Walking Dead, Episode Three—The third perspective

The Walking Dead: Episode Three—Long Road Ahead Screenshot

This blog post is going to be about events that take place in The Walking Dead, Episode Three. If you haven't already played this episode, do not read this post.

Portland Retro Gaming Expo 2012

This weekend was the 7th annual Retro Gaming Expo, taking place in Portland, Oregon. Since it was just a three-hour drive away, and I had never attended the Retro Gaming Expo before, I made the trip accompanied by my wife and youngest son. Game family…Gooooooooooo!

My book resurfaces, Infinity Blade 2 and The Doctor is ill

Infinity Blade II Screenshot

I'm currently in the middle of a marvelous little window of time where I don't have any reviews that need to be done, so I took the chance to pick a few titles out of my back catalogue and get caught up. After three days of fairly steady play, I put the wraps on Infinity Blade II.

Hitman Sniper Challenge, XBLI Indie Uprising & Monster Hunter Wii U

Hitman: Absolution Screenshot

After playing Hitman: Absolution at PAX Prime, I felt a lot more confident about it and decided to put $5 down at Gamestop in order to play the Sniper Challenge demo level.

Steam Greenlight, Mark of the Ninja, and Tekken Tag 2

Mark of the Ninja Screenshot

So I've been thinking a lot about this Steam Greenlight thing for a couple of days, trying to come at it from a few different angles. I had originally written up a blog post about it, but after discussing it a little further with some (very smart) friends of mine, I decided to do something else.

PAX Prime 2012 Report: Day Three

Dishonored Screenshot

My first event of the day was one of my most anticipated—Dishonored, from Bethesda.  When I sat down with the game, I asked Seth Shain, one of the developers, to show me all the highlights and details that I might miss walking into the game cold.  He was happy to oblige, and I hit him with every question I could think of.

PAX Prime 2012 Report: Day Two

Harold Screenshot

My second day at Seattle's biggest gaming convention began with an upcoming XBLA/PSN title called Harold. I spoke with pleasantly French game designer Loris Malek, who talked me through the inception and creation of the game. His energy was infectious, and it was a real joy to see someone so excited about their project.

PAX Prime 2012 Report: Day One

The Walking Dead: Episode 3—Long Road Ahead Screenshot

Once again taking place in the Washington State Trade & Convention Center located in downtown Seattle, there was more to see and do than one humble writer could possibly cover. However, I did my very best, and here is what I saw...

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