Brad Gallaway's blog
By Brad Gallaway on August 23, 2013 - 10:39pm.
In case you missed it, here's my full review of Saints Row IV and the Second Opinion from Sparky Clarkson. Personally, I had a blast with it and it more than made up for the nonsensical patchwork that SR3 was. However, I've been hearing some grumbling from others (a good number who came aboard the series with SR3) who didn't find it the same enjoyable experience that I did. Tastes certainly vary, but I think in this case it seems that a person's expectations are somewhat defined by what their first experience with SR was.
By Brad Gallaway on August 12, 2013 - 6:20pm.
First, here's my take on Dragon's Crown for PS3/Vita, which you may have heard about thanks to the brouhaha surrounding the hyper-sexualized art style. Personally, I thought it looked great, although everyone has their own preferences. However, it's an incredible game regardless of what it looks like, and it's probably the best beat-'em-up that's ever been made.
By Brad Gallaway on August 2, 2013 - 9:52pm.
I was chatting with the wife the other day about the Nintendo 3DS and it sort of struck me that its most prominent draw, the 3D, is a feature that goes TOTALLY UNUSED by my entire family, and most of the people I know. Instead, the thing that I find myself most occupied with (apart from the slew of fantastic games we’ve been getting lately) is the StreetPass feature.
By Brad Gallaway on July 31, 2013 - 1:40pm.
It's no secret that State of Decay from Undead Labs has been one of my favorite games this year. Despite a lot of lackluster zombie-themed stuff overcrowding the market, these folks managed to bring an original vision and a brand-new twist to material that most people had already written off. Now that the dust has settled and the game has been out for a while, I figured it was the perfect time to check back in and do a little (har har) post-mortem Q&A on this groundbreaking survival title.
By Brad Gallaway on July 29, 2013 - 7:53pm.
On July 13th and 14th, the Seattle Retro Gaming Expo was held at the Northwest Rooms on the grounds of the Seattle Center. Although I've attended the Portland gathering before, this was my first time checking out the scene in my own backyard, and it was a great time.
By Brad Gallaway on July 15, 2013 - 6:49pm.
I finished Hotline Miami (Vita) for the first time, and after rolling credits, I'm feeling quite mixed. I already wrote about it once, but this is more of a final wrap-up...
By Brad Gallaway on July 9, 2013 - 11:30pm.
So, Mark of a Hero. Although I haven't talked about it in a while, I've still been putting time into Monster Hunter 3: Ultimate. With my wife into it as deeply as I am and my oldest son here for the summer, there's been plenty of opportunity to play multiplayer locally and I've been happy to take advantage of it. We've been chipping away at it steadily, and our overall goal is to take down the Dire Miralis before my son goes back to his mom's house… We've got about three more weeks to go, and we're feeling hopeful.
By Brad Gallaway on June 28, 2013 - 7:11pm.
I've heard a few developers lately talking about why they are in favor of DRM and getting rid of used games. I know this is a huge discussion and I don't really want to get into every aspect of it right here, but there are few things I need to get off my chest.
By Brad Gallaway on June 22, 2013 - 8:01pm.
It's been a while since my last post, and holy cow, I can't believe how much has happened since then. In fact, I'm trying to remember the last time we had this much large-scale drama, and I honestly can't recall anything that was as major as the arc we just had.
By Brad Gallaway on June 9, 2013 - 1:15am.
Wow, it feels like forever since I've updated the blog, and now I've become one of those guys who starts off a blog with apologizing for not updating his blog.
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