Best Work

The Legend of Zelda: The Wind Waker – Review

As a child, I was scared of a lot of things. I'm sure if I were 11 years old and playing The Legend Of Zelda: The Wind Waker, the manic look on a moblin's face would haunt my nights. Some of the bosses are positively menacing. Even the thunderstorms in the game would make me think about how scary storm winds and lighting really are. That's if I was 11 years old.

Dead or Alive: Xtreme Beach Volleyball – Second Opinion

If the game were truly about volleyball, or even about forming relationships, then there would not be random screens of the girls walking up and down beaches or lying down in poses that make them appear, as a friend so aptly put it, "freshly raped."

The Legend Of Zelda: A Link To The Past – Review

With his book The Hero With A Thousand Faces, Joseph Campbell created a sort of guide by which just about every myth, legend, or story could be rationalized and even certain patterns among them could be revealed. Almost everything ranging from Homer's The Odyssey to George Lucas' moneymaking machine Star Wars to J.R.R. Tolkien's The Lord Of The Rings would, when broken down, most likely expose common elements that would transcend the cultural barriers separating them.

Dead or Alive: Xtreme Beach Volleyball – Review

Sex is something of an enigma for this country. Everyone wants it, everyone thinks about it, but almost nobody wants to deal with it in a meaningful and intelligent way. This is especially true for videogames and their delayed acceptance as culturally valid media.

Interview with Henry Jenkins

Henry Jenkins is the director of MIT's new comparative media studies program. He has written about games for more than a decade. He has testified before the Senate Commerce Committee and the Federal Communications Committee, conducted workshops with game designers, spoken to PTA meetings and the American Library Association.

Metal Gear Solid 2: Substance – Review

Metal Gear Solid 2, for all of its sweeping ideology and bold provocations, was a game that suffered under the weight of its own ambitions.

Shenmue II – Review

Enter the first 2 to 3 sentences of the review here, which will appear as the teaser on the homepage. Take a snippet elsewhere if the opening sentences are are not sensical or effective as teaser text.

Deus Ex: The Conspiracy – Second Opinion

Deus Ex also earned critical acclaim for the way it seamlessly blended diverse gaming genres into a cohesive and entertaining whole. At first glance, the game appears to be yet another first-person shooter (FPS). Everything is viewed from JCs perspective and theres lots of running around and shooting. However, the game also incorporates an abundance of gameplay elements from role-playing games (RPGs).

Vampire Night – Review

Where Vampire Night differs is the slightly slower paced action on screen. Rather than having enemies clutter the screen and overwhelm players, Vampire Night has a more calculated flow and enemies tend to exhibit more physical reactions and gestures than one might expect from this type of game.

Super Mario Sunshine – Review

I thought I was enjoying Sunshine for the first hour or so that I played it, but then it hit me: I wasnt enjoying the game at allI was just happy to see Mario after a six-year hiatus. As I ventured further into the world of Delfino Island, I realized that Sunshine was a rather average game with some serious issues in terms of control and the camera system.

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