Best Work

Indigo Prophecy – Review

On page two of the instruction manual, director David Cage states that his dissatisfaction with videogames' emphasis on action and neglect of emotion led him to create Indigo Prophecy. He clearly states that the game's goal is to sacrifice neither the interactivity nor the narrative in an attempt to create an experience that is richer and deeper than "killing monsters in corridors and shooting crates to find ammunition."

Killer 7 – Review

There is one thing that all would likely agree on: Capcom has produced a game that may seem like a throwback to halcyon days of yore, when adventurers pointed and clicked their way to the end of a game, but it drips modern style and gun action along with rivers of blood.

Unreal Championship 2: The Liandri Conflict – Review

I play games. My fiancée Gina plays games. We play together on the couch, but we don't usually play the same game at the same time. Although neither one of us would put the First-Person Shooter (FPS) genre at the top of our lists, I thought that the review copy of Unreal Championship 2: the Liandri Conflict might be a good chance for the two of us to broaden our play habits a bit and bond a little at the same time.

Devil May Cry 3 – Review

There's a moment halfway through Devil May Cry 3 when protagonist Dante battles a prostitute made out of bats (yes, a prostitute made out of bats). After defeating her, he's cradling her body in his arms when—poof—the bat-prostitute suddenly transforms into a purple electric guitar (yes, a purple electric guitar). What does the ever resourceful Dante do? Of course, he launches into an impromptu guitar solo.

Way of the Samurai 2 – Review

On a September 2004 episode of X-Play on the G4 Tech TV cable network, Way of the Samurai 2 was reviewed and given the negative rating of two out of five stars. While everyone is entitled to their opinion, what I found particularly disturbing was this comment: "The open ended gameplay is similar to Grand Theft Auto 3 (GTA3), but at times feels too loose." Why did X-Play decide the two were similar in gameplay?

Katamari Damacy – Review

Katamari Damacy may not have the flashiest graphics or the most intuitive controls, but what it does have is something far more important: the ability to evoke a sense of wonder within me as I experience the work of such creative and inspired minds.

Halo 2 – Review

But despite such overwhelming expectations, Halo 2 is essentially a bigger, badder version of the first—nothing more, nothing less. It refines and expands upon many of the original's strongest concepts, stumbles over a few repeated missteps, and offers an experience distinctly similar to the first that fluctuates between modest tedium and prodigious epic.

E3 2004 Report: Booth Babe Dialogues

Conversations with the so-called "Booth Babes" of E3 2004.

Prince of Persia: The Sands of Time – Review

Which came first, the chicken or the egg? Or in this case, Prince of Persia or ICO? Looking at the question from a purely objective standpoint, Jordan Mechner's original take on the Prince clearly came first, but the matter isn't as simple as that.

Kya: Dark Lineage – Review

Dear Kya, I'm writing this letter to tell you I was wrong, and I'm sorry. I know that I pride myself on being open-minded and I always try to give small games a chance, but I'm only human. Please forgive me for thinking that you were just another generic 3D platformer trying to keep up with some stiff competition. How could I have known?

Code of Conduct

Comments that do not adhere to the following may be deleted:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

About Us | Contribute | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2009 GameCritics.com. All rights reserved.