We're back! Again! Join us for captivating spoiler-free discussions of Portal 2 and Dead Space 2. Plus: the merits of silent protagonists, PSN madness, Chi buys a 3DS, Mike subscribes to Final Fantasy XIV, Tim loses it over Dante's Inferno, and so much more. We were just so happy to hear each other's voices, we couldn't stop gabbing. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Chance" Spaeth.
Hokuto "Hok" Konishi is a member of the Quest Crew. (For those that didn't know, Quest Crew were the winners of Season Three of MTV's America's Best Dance Crew. They've been enjoying great success since then making appearances all over the world.)
Konishi injured himself while training so he is sidelined from dancing. However, while he can't express himself with his feet, he still has two working hands and has used them to create this video "tribute" to Super Mario.
One of my new favorite shows comes out of Britain. It goes by the name of Misfits and airs on E4 (whatever that is). Anyway, it features a group of young superheroes (or super anti-heroes) and one of them actually uses parkour to get around.
Now, that has always looked cool, but watching the character who is only now starting to do the parkour thing, I began to wonder where one would learn to even do this stuff and at a level where you could just traverse a city.
Well, wouldn't you know it, there is a place like that. It purports to be "California's first indoor facility dedicated to freerunning and parkour."
Whether that is true or not is irrelevant. The skills of the people in the video are amazing and even if there weren't some Mario-theme sections in their facility, I'd still find a reason to post this video here.
I came out pretty strong on Twitter recently, decrying the loss of instruction manuals as publishers such as Ubisoft and EA Sports have made moves to abolish print manuals in exchange for digital manuals that can be found as extra content on the game disc. While publishers are reasoning that eliminating such manuals is better for the environment, it seems evident to me that there are more significant factors at work here.
The GameStation is back with a sequel to its clever Mario Brothers/Grand Theft Auto mash up. This time, there is a new Don, a Don-Key Kong, stepping on Bowser's turf. Who does he call for help? The Brothers Mario of course.
At first I couldn't see Donkey Kong and Mario as enemies going up against Bowser. That was until I realized that, historically speaking, Donkey Kong and Mario have been enemies from Nintendo's beginning. I guess years of watching them pal around in Super Mario Kart, Mario Tennis and Super Smash Bros. skewed my view.
It was cold, it was dark and it was crowded on Sunday morning at 12 midnight outside of the Best Buy in Union Square, New York City. That combination would usually keep people away from launch events like this one. And maybe it did because Joystiq's Ben Gilbert reports that the numbers were not as large as expected. Still, there was a healthy number of early adopters on hand to be (arguably) the first in the United States to say they own Nintendo's new piece of tech, the Nintendo 3DS.
It seems anyone with a camera and fellow film students with free time has made a Super Mario Bros. movie. This latest one goes at the Mario story from perhaps a more realistic angle. The story of Mario seems the result of a series of hallucinogenic experiences by the lead character. Are those really power-up blocks he sees? Is Bowser really a lizard? Maybe Mario just has a substance abuse problem.
There was a lot of debate over the final price of the Nintendo 3DS after its Japanese launch price was announced at ¥30,000. The debate got louder when gamers and journalists realized that equaled about $370. Things get more interesting this week after UBM TechInsights' breakdown of the 3DS' internal hardware that was revealed by Eurogamer. In it we learn that it costs Nintendo about $101 to assemble the 3DS. This means it is selling the new handheld for about $100 more than it might need to.
An unsolicited copy of Crysis 2 showed up at my door today (always a pleasant surprise when that happens) and I put about an hour into it. I've heard that the multiplayer demo available wasn't too well-received, but I never got around to checking it out and I never played the first Crysis either, so I was coming into the game basically as fresh as possible. First impressions of the campaign? Very positive.
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