There has been a significant amount of griping over video game review scores recently. Reviewers seem to be on the defensive to readers, publishers, and developers as they attempt to further justify a number that 1,000+ words apparently could not. Games with review scores less than an 80 average on Metacritic are presumed to be bad (or worse).
For those who don't know, PETA (People for the Ethical Treatment of Animals) has taken on Nintendo and Super Mario because Super Mario 3D Land for the 3DS features a Tanooki suit. According to PETA, this as good a time as any to call attention to the plight of the adorable tanuki.
Microsoft should be pleased with moving another 308,000 Xbox 360 units, especially during a pretty dry month for new game releases. As I mention in the analysis piece, Microsoft will likely interpret this as a signal that a price drop isn't needed for at least the rest of 2011. That doesn't mean that the company won't be offering some interesting deals.
Reviews are starting to hit for Dead Island. Despite being one of the most talked-about titles of the year, gameplay has been a giant question mark up until very, very recently. Now that people have had hands-on and spend some time with it, apparently the game is an open-world adventure/survival title similar to something along the lines of Fallout 3. To me, that sounds completely awesome, and I can't wait to get my hands on a copy of it.
Writer Jeffrey Matulef joins us as we reminisce about our time at PAX Prime 2011. Not only did we get our hands on Lollipop Chainsaw, Aliens: Infestation, the PS Vita, and (of course) Borderlands 2, but you'll find out what happened when Brad let Richard interact with his son. No children were harmed in the production of this podcast. As far as we know. Featuring Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Two Balls" Spaeth.
There have been a lot of advancements and positives for console gaming over the course of this console generation. Many games sport high-definition graphics and top-notch sound. Online play gives players the option to be social with friends all over the globe, if they so choose. The rapid rise of social media has put the industry and its fans closer together than ever before. Gradually, though, this generation's negatives and general anti-consumer trends have wiped out a lot of of those positives for me.
The third day of PAX was a lot more casual than the first two. I didn't have any appointments, so all of my time on the convention floor was dedicated to wandering around aimlessly and sampling what the convention had to offer.
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