Really, who didn't see this coming? Ubisoft has a richly-deserved reputation for hating on the PC, and From Dust's DRM and terrible port can hardly be a surprise in light of the company's past actions. Ubisoft's upcoming Driver: San Francisco will probably also have this asinine DRM—Ubisoft claims it will not, but a similar claim was made for From Dust.
Sensationalist headlines could have casual observers running for hills when it comes to how this year's sales numbers compare with last year. Don't fall for this. Let's keep in mind that the newer Xbox 360 models—the Xbox 360 Slim—really flew off of store shelves last July. We're now a year removed from that and now YOY numbers will bump into that success.
My understanding is that Rage will still be playable from disc, albeit with a notable performance hit. It's a little silly to be outraged by this (no pun intended), despite Microsoft's ludicrous price-gouging on hard drives. The existence of the hard drives always made this sort of requirement a temptation, and PlayStation 3 owners have already "enjoyed" mandatory installs for some games.
It had to be done, given the below-expectations sales numbers and widespread hyperventilation over them. The DS also had a slow start, in terms of both sales and software, but that was before mobile phones were the most widespread handheld platform. As such, a price cut may not be enough to save the 3DS.
Perhaps Nintendo should take a hint from this little video. The Legend of Zelda is getting stale with all of its mainstays like boomerangs, hookshots and bows and arrows. With Skyward Sword on the horizon and exciting mainly the hardcore Zelda fan, Nintendo should consider something radical and new for the next sequel. A portal-making gun may be too futuristic, but how about a portal-making mirror? Oh wait...
I finally got my copy of Catherine and started it up about 30 seconds after it arrived. At this point I am at exactly the halfway mark and I'm really, really enjoying it. Atlus once again proves that they have some of the best writers around, and their style is second to none. This tale of an unintentional philanderer is having no problem whatsoever keeping my interest... in fact, one particular cutscene had me literally on the edge of my seat.
This footage is courtesy of Angel James de Ocampo, cosplay cinematographer and conventioneer and was filmed at Japan Expo 2011 in Paris, France. Nice camera work. The biggest achievement has to be making people dressed as video game characters and walking around with plastic or paper weapons look cool while doing so. Well, maybe they can work on their fighting choreography though.
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