The guys at Extra Credits take a quick look at an idea that has been on the minds of game developers and publishers for years now. It's dubbed "transgaming" and it lets fans of different genres all play and exist within the same game world. There is a lot of potential there, so have a listen.
I knew very little about XCOM before the show, but now it's one of my most anticipated titles. A re-imagining of the classic PC strategy series, Enemy Unknown gave me a very distinct Frozen Synapse vibe, which makes sense since it was itself heavily influenced by the XCOM games. There was no playable demo at the show and the presentation consisted of a pre-beta build, but I liked what I saw and will likely be picking it up when it releases.
In this episode, it's a PAXtacular! With two thirds of us freshly back from PAX East, we discuss panels, games and Pokemon...garbage bag...creatures. We've also got a fresh batch of games we've been playing and thumbs up and thumbs down. Join us! Right now! With special guests Mattie Brice and Kristen Taylor joining Brad Gallaway, Richard Naik, Chi Kong "Akuma" Lui and Dylan Collins.
Nintendo doesn't get much credit for its advertising and deservedly so. At times, it's PR efforts have been known to leave you more scratching your head than reaching for your wallet. At other times, it seems that Nintendo is barely aware of the latest cultural trends.
This video that Nintendo secretly posted on its own YouTube channel (Yeah, Nintendo had a YouTube channel, who knew?) is a positive sign that the company is at least more aware than it used to be and has gotten better at selling its product overall.
Being a 3DS and Kinect owner as well as a fan of Japanese robots/mechs, two neighboring games on the main exhibition hall of PAX East immediately caught my attention: Steel Battalion: Heavy Armor for the Xbox 360 and Spirit Camera: The Cursed Memoir for the 3DS. Both games are updates to game franchises that were once considered innovative back when they were first released.
And here it is, the final part of Extra Credits' take Western role-playing game vs Japanese role-playing games. Here they look at why the Japanese RPG has fallen behind its Western counterpart and maybe how to reverse its course.
Extra Credits returns with more on the Western role-playing game vs Japanese role-playing games debate. This time they challenge our genre classifications and dare to imply that they are a bit antiquated.
Although Raccoon City is getting hammered all over the Internet, I have to say that I did enjoy certain parts of it. The idea of playing as an Umbrella strike team member is pretty cool to me, and shifting the dynamic of power from being a solo hero to being part of a full assault squad struck me as quite interesting and full of promise. Unfortunately, the title's problems far outweigh the good bits.
With such seemingly opposite takes on the genre, the argument usually devolves down to proponents of each genre arguing that theirs is the best example of "role-playing." Extra Credits dares to jump into the fray to see is one group is right, or perhaps if one is more right than the other or maybe even if both are wrong. Clearly it's not an easy task or it wouldn't be broken up into three parts.
It's all about sequels this episode on the podcast! From Super Mario Bros. 2 to Devil Survivor 2, we're all over them! Also, Mass Effect 3: has BioWare reclaimed Brad's seal of approval? What about the ending controversy? All that plus thumbs, AND a birthday! With Dylan Collins, Chi Kong Lui, Brad Gallaway, Richard Naik and Mike "I live near a den of spiders" Bracken.
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