In this episode, Chi and Brad play Dawnguard, Richard plays League of Legends, Mike plays Demon's Souls (2 years late) and we ALL play The Walking Dead Episode Two. We also took some listener questions. Haven't you always wondered what Chi's favorite Pokémon is? WELL HERE IS THE CHANCE TO LEARN! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "We still hate Duck" Naik and Dylan Collins.
Mario and Luigi have been busy the last couple of years. The 3DS has been crammed with all sorts of Mario-themed adventures from Mario Kart 7 to Super Mario 3D Land to Mario Tennis: Open—Luigi has even gotten his own sequel this year. Needless to say, the Mario Brothers are busy. But even so, does that make it okay to leave their other less-talented brother behind to man the shop. Doesn't he deserve some of the glory?
Between Sega Europe's painful restructuring and Activision's dismantling of Radical Entertainment, this past week has been another one of those weeks that we'd rather forget. It's always unfortunate when people lose their jobs, and downsizing doesn't often instill confidence that the affected industry is moving in the right direction. These moves are a continuation of the state of correction that the video game industry is in—especially in the console sector.
It's our E3 spectacular! We talk about the conferences, we talk about the games and we talk about the Wii U! Plus, with all of the recent controversy over violence in video games, as the industry finally gone too far? With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I still haven't got the hang of this ending thing" Collins.
Bastion made a name for itself thanks to its beautiful aesthetic and the use of a narrator. But what other games could benefit from someone giving essentially a play-by-play of the action on the screen? Dorkly tries it with just a few popular franchises.
Well, E3 is upon us again. While a tsunami of new game info is pouring out of LA, I'm not sure that anyone will have time for this little old blog, but it's still business as usual for me until PAX later this year. The convention always falls on the first week of my son's summer visit, so I haven't gone to the last few. Family > E3, but I will be watching all the press briefings!
After a year of silence, Nintendo has its press conference where it was demonstrate to the world why it needed a Wii U and 3DS and why it should stay away from smartphones and tablets.
Judging by Twitter, the result was a wash. Nintendo did announce games for both the Wii U and 3DS. The Wii U got Pikmin 3, New Super Mario Bros. U, Wii U Fit, Batman Arkham City: Armored Edition, Darksiders II, Mass Effect 3 as well as support for video streaming services like Netflix, Hulu Plus, YouTube and Amazon Video announced. The 3DS got decent titles like New Super Mario Bros. 2, Paper Mario Sticker Star and Luigi's Mansion 2.
The thing is that show attendees, and those watching at home, were looking for more—especially from the Wii U. Why, after owning an Xbox 360 and/or PlayStation 3, should someone pick up a Wii U? That was the question that needed answering and it seemed Nintendo didn't do a very good job of doing so. All hope is not loss as E3 (as of this writing) is not over so there is time for more announcements. But after a year's wait, it looks like many are going home to be content with their 360s and PS3s until their successors show up.
On this episode we examine the state of Portable Games. Brad also brings Dragon's Dogma to the table, and Mike and Chi weigh in on Max Payne 3. This episode also features what is surely the greatest Thumbs up, thumbs down of all time! With Dylan Collins, Chi Kong Lui, Brad "Bromance" Gallaway, Mike Bracken and special guest Michael Cunningham.
Nintendo wanted to get the jump on everyone and release its "concept presentation" ahead of the big E3 press conferences. Perhaps it also wanted to get it out of the way so as to not cause any confusion—at last year's E3 Nintendo took some heat for not being clear that it was just announcing the system, its name and showing off conceptual game ideas. At any rate, you see the Wii U Gamepad, Mii Universe and some more conceptual game ideas. Hopefully, the games and more specific talk about the hardware will be at Tuesday's press conference.
Most who have dared venture online with a microphone and an ear-piece can attest to just how awful things are out there. Maybe it has always been that way, but is only noticeable now with the accessibility of the Internet and the explosion of online gaming. Whatever the reason, it is clear that we need a solution because it has gotten pretty ugly. It's not just dumb kids being dumb kids, its adults (mostly male) that believe an Internet connection gives them the right to be horrible human beings.
The guys at Extra Credit have suggested an interesting solution to the problem and one that I'd like to see implemented in some form by a Microsoft, Blizzard or whomever runs an online gaming service or game where all sorts of horrible interactions are known to occur. Kudos to Extra Credits for doing this episode.
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