Tera Kirk

Tera Kirk's picture

History

Member for
3 years 10 weeks
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Title(s)
Game Critic
Brief Bio

Tera Kirk grew up in a small Nebraska town called Papillion. Although she has a nonverbal learning disability that affects her visual-spatial skills (among other things), she's always loved video games. Her first game system was a Commodore Vic-20, which her mom bought at a garage sale for $20. With this little computer Tera learned to write Mad Libs in BASIC, to play chess and to steal gold from Fort Knox.

But then a friend introduced her to the seedy underworld of the Mario brothers and she spent her saved-up birthday and Christmas money to buy a Nintendo Entertainment System (NES). Her mom didn't like the Nintendo at first, but The Legend of Zelda changed her mind. (When Tera got Zelda II: The Adventure of Link one Christmas, she suspected it was as much for her mother as for her).

Though she graduated from Agnes Scott College in 2002 and recently learned how to find the movie theater restroom by herself, Tera still loves video games. Far from being a brain-rotting waste of time, they've helped her practice spatial skills and discover new passions. Her love of games like Kid Icarus and The Battle of Olympus led to a degree in Classical Languages and Literatures. She thinks games have a place in discussions on disability and other cultural issues, and is excited to work with the like-minded staff at GameCritics.com.

Ten All-Time Favorites Games
Raid on Fort Knox (Commodore Vic-20), Super Mario Bros. 3 (NES), Star Fox (SNES), Conker's Bad Fur Day (N64), Paper Mario (N64), Tetris Gold (MAC), Dragon Warrior (NES), Kid Icarus (NES), The Battle of Olympus (NES), The Legend of Zelda: A Link to the Past (SNES)
Five Current Favorites Games
Elebits (Wii), Contact (Nintendo DS), Lunar: Dragon Song (Nintendo DS), Kingdom Hearts II (PS2), Dragon Quest Heroes: Rocket Slime (Nintendo DS)
Favorite Types of Games
role-playing games, adventure games, platformers, puzzle games

Recent Writing

TitlePublishedsort icon
Tales of Monkey Island Chapter Four: The Trial and Execution of Guybrush Threepwood ReviewNov 15 2009 - 11:33am
GameCritics.com Podcast Episode 25 TranscriptNov 10 2009 - 12:00am
GameCritics.com Podcast Episode 24 TranscriptNov 3 2009 - 12:00am
Gardenscapes ReviewOct 20 2009 - 8:50am
Tales of Monkey Island Chapter Three: Lair of the Leviathan ReviewOct 18 2009 - 12:36pm
GameCritics.com Podcast Episode 23 TranscriptOct 4 2009 - 11:00pm
Quantz ReviewSep 29 2009 - 11:01am
GameCritics.com Podcast Episode 22 TranscriptSep 25 2009 - 7:26pm
GameCritics.com Podcast Episode 21 TranscriptSep 16 2009 - 5:10am
Who needs video?: "Non-visual" mobile phone games for blind and sighted playersSep 14 2009 - 11:51am
Study: Certain video games may help improve decision-making skills of people with intellectual disabilitiesSep 7 2009 - 11:22am
Motion control: Boon or bane for gamers with disabilities?Sep 4 2009 - 9:08am
Disabilities, Nintendo's Demo Play and a wishlistSep 2 2009 - 11:22am
Wiimote hacked to help people with disabilitiesAug 31 2009 - 10:36am
Blind gamers play mainstream video games, tooAug 28 2009 - 4:39pm
Bayonetta includes one-switch mode for disabled gamersAug 26 2009 - 6:01pm
Tales of Monkey Island Chapter Two: The Siege of Spinner Cay ReviewAug 26 2009 - 5:43pm
Aliens in the Attic ReviewAug 18 2009 - 7:53am
Tales of Monkey Island Chapter One: Launch of the Screaming Narwhal ReviewJul 28 2009 - 1:43pm
The Legendary Starfy ReviewJun 24 2009 - 1:22pm
The Munchables ReviewJun 15 2009 - 1:36pm
Steal Princess ReviewMay 19 2009 - 9:58am
Dokapon Journey ReviewApr 22 2009 - 12:50pm
Interview with Jorge Silva, AIBICOM developerMar 31 2009 - 10:28am
Dokapon Journey PreviewMar 18 2009 - 7:49pm

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