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The Legend Of Dragoon
Platform < PlayStation >      Developer < SCEA >      Publisher < SCEA >

Second Opinion(s)
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Review By
by Dale Weir
Dale Weir
After reading through Ben's review I have to say that I couldn't have said it better myself. I believe Ben made all the points I would have wanted to make about the similarities between Sony's and Squaresoft's respective milestones, as well as the flaws inherent to Sony's creation. I am in total agreement as far as the annoying random battles made even more annoying since that gaming convention is being phased out by modern RPG developers. Like Ben, I was irked by such time wasters as the screen bleeding that announced an ensuing battle as well as the camera that took its time panning around the battlefield before and after every single battle. And I also grew weary of the voices used in the full-motion video sequences. If ever there were a time to copy Squaresoft—who shy away from using voice dubbing—that was it.

Unlike Ben, I happened to like the "Additions" system. It seems pretty apparent to me that RPGs could use a few touches of interactivity during battles. Case in point, is one of my all-time favorite RPGs, Final Fantasy III, which went so far as to incorporate Street Fighter II-esque moves into the action. In my opinion, Additions were just the ticket to break up the inevitable wait time and monotony associated with attack animations in modern RPGs. What I did not like was the same principle being applied to spell casting. Having to press a button that ferociously and often during every battle throughout the game should have sent up red flags from the get go. Then again, after learning of Ben's unfortunate Dual Shock controller situation, perhaps Legend Of Dragoon was an ingenious way to make tons of cash through sales of a landmark RPG and Dual Shock controllers.

Usually when I come across a game that copies an originator as blatantly as Sony's Legend Of Dragoon does Squaresoft's FF7, I go after the game and lambaste the developer and publisher alike for lacking integrity, creativity and respect for gamers. However, in the case of Legend Of Dragoon, with its extraordinarily high-quality full-motion video sequences and computer-generated art, solid gameplay elements and (barely) above average story, I can't help but feel bad. I genuinely liked the game and believe it could have earned a higher rating had Sony created a more original set of characters, stronger storyline and lost many of the clearly FF7 inspired themes. As is, hindsight is 20/20, and the fact of the matter is that this was just a wasted opportunity on Sony's part.

RATING: 6.0
Published: August 10, 2000<
Disclaimer: This review is based on the Xbox version of the game.



Manda says...
I think Ben's and Dale's reviews were CRAP. I love the game. And I think it is better than FF7. It has some similarities, sure, but it is by far better. And who cares about the opening battle scenes taking a little time? It's a GAME, so don't be so serious. Calm down and enjoy it. And how can you expect to use more than 3 characters in battle? I can't imagine trying to control that many of them at once. So chill out, take a break, and have a little fun. You both sound like workaholics.

RATING: 10



Sunback says...
Yes, The Legend Of Dragoon was pretty much a rip-off of Final Fantasy 7, but unlike Ben, I did enjoy the additions, and at least Dart wasn't as clueless as Squall in Final Fantasy 8. My main comment is to Ben himself.

There IS such a thing as a "bastard sword." In medieval times it was a sword that the blade was about 6 inches longer than a normal long sword. Longer than a normal sword, but not long enough for a great sword... hence "bastard sword." Anyway, as RPGs go, Dragoon isn't the best, but it is FAR from the worst. There are enough small twists (that are predictable, but still) to keep the story interesting. And keep in mind this is a PS1 game... not a PS2, and was released with FF7 as the bar. The graphics aren't going to be like FFX. I also agree with Manda. Chill! So the translations aren't spot perfect... see the humor in that! It could always be worse. Instead of saying "look out behind you," it could say "it came from backwards!"

RATING: 7.5



FaderVak says...
I played The Legend Of Dragoon (LOD) all the way until the, I believe it was blue, character died. He was then replaced by another character, who mysteriously held the same power needed to activate the blue stone. At this point, I realized that I had played this game WAY too long, and that it simply was not going to bet any better. Overall, LOD is not a very good game.

As for the people who posted public opinions on the reviews given, I think that you people need to reevaluate your criticism. You think that it would make more sense for a game reviewer, someone who plays and reviews games on a regular basis, to 'relax' while pointing out the severe flaws in a game? Do you think that Ben has some hidden vendetta against LOD or something? He was simply addressing the major shortcomings of the game. If a game suffers from terrible translation, I would expect a reviewer to do his job and let us know.

RATING: 5.5



Arcadia says...
Quite frankly I think more than three quarters of what Ben said is a load of bullsh*t. I thoroughly enjoyed The Legend Of Dragoon as a unique RPG. I admit that the game does boast some similarities to Final Fantasy 7, but most do. Final Fantasy games have been coming at us for many many years. All Ben saw was the 'spikey hair', the relationship between Dart and Shana, and even the random battles.

I'll make a point here. Almost every RPG I have ever played has random battles in it. Grandia 2 was an exception because you could see the enemies and were usually able to avoid them. Through the Final Fantasy games, the battles have 'always' been random. Why is Ben so p***ed off with The Legend Of Dragoon's random battles when Final Fantasy 7 and all the other Final Fantasy games did as well. Not to mention older RPGs like the Phantasy Star saga.

I did find the battle system in The Legend Of Dragoon irritating when bosses were able to execute up to six moves in one go, leaving me to wait, and sometimes die after not having my own turn. The additions however, I felt was an effective way of fighting. Personally, it helps you to gain more skill with the buttons on the controller. I would have said more, but there's not enough space.

RATING: 10



Mel says...
To be honest, I'm not a big RPG fan. I dunno, I guess I just never liked the "taking turns" style of battle. To be honest, I have to say that I purchased Final Fantasy X only because of the hype and pretty graphics.

I was pleasantly surprised of how much I enjoyed this little 50-hour interactive movie. It was a welcome and relaxing change of pace to the hack 'n slash fare that I'm used to, like playing battle chess. I didn't mind the game being linear, seeing as that how it fit with story being a pilgrimage. I also enjoyed the religion vs. science aspect of the story, although I do agree it was written in a rather tame tone. Overall, I love this game very much and am hoping they port over that second FFX game to the U. S.

One complaint: Blitzball. I hate math; I hate Blitzball.

RATING: 8.0



Robert says...

I played The Legend Of Dragoon all the way to the end and I'm playing it again. This game is awesome. So what if the game goes along the same way as Final Fantasy VII? Most RPGs do. I thought that the addittions were great. It would actually let you battle instead of just hitting a button. And if you don't like having to hit a button for magic, then don't use magic. I didn't I had fun I did fine. The Legend Of Dragoon's story line, in my opinion, is much better than FFVII's. FFVII's story was hard to follow and too unrealistic. The random battles were fine. It wouldn't be a good game if you just walked from boss to boss and you don't fight anything else. So Ben, you need to get off that The Legend Of Dragoon is kind of like FFVII stuff and actually play the game. Over all, The Legend Of Dragoon is a very good game.

RATING: 10



hesham mohamed says...
This game was amazing! I have never seen such a good game in my entire life! It's my favorite game and I dont know why they rated it a C-. I would rate it at least an A- or an A and I loved the battle systems!!! Every day I think about how cool it would be if I were like Dart out on a dangerous journey. I loved this game!

RATING: 10



darkness dragoon says...
I really loved LOD. It is not at all exactly like FF7. It has the dragoons, additions, and lots of other different stuff. Dart, the main character, is not like Cloud—their only similarity is the spiky hair. Besides many Japanese RPG games have characters with spiky hair its sort of their thing. And for the bastard reference, Barret in FF7 cussed so much with f words and lots more too! For the fading screens I didn't like it much either but every game has to have flaws, they're not perfect! Also FF7, FF8, FFX and FFX-2 had random battles so I don't know what you're talking about when you said, "as the annoying random battles made even more annoying since that gaming convention is being phased out by modern RPG developers." And Shana and Dart did love each other did you not see them hugging, what do want them to do start making out in front of the screen?!? Tifa and Cloud also do not seem to like each other there was never and instance in which they hugged or anything only because of how Tifa reacts do you know she likes Cloud. He doesn't do anything about that either. This is one of the most amazing games ever!

RATING: 9.5
Published:April 13, 2005

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